UNITS
CLASSES, INTERFACES, OBJECTS
TYPES
VARIABLES
CONSTANTS
FUNCTIONS, PROCEDURES
IDENTIFIERS

All identifiers

NameUnitDescription
Animate App_TextureDetails  
AppRegKey Main registry key in which the preferences are stored
auxDIBImageLoadA Glaux  
auxSolidBox Glaux  
auxSolidCone Glaux  
auxSolidCube Glaux  
auxSolidCylinder Glaux  
auxSolidDodecahedron Glaux  
auxSolidIcosahedron Glaux  
auxSolidOctahedron Glaux  
auxSolidSphere Glaux  
auxSolidTeapot Glaux  
auxSolidTetrahedron Glaux  
auxSolidTorus Glaux  
auxWireBox Glaux  
auxWireCone Glaux  
auxWireCube Glaux  
auxWireCylinder Glaux  
auxWireDodecahedron Glaux  
auxWireIcosahedron Glaux  
auxWireOctahedron Glaux  
auxWireSphere Glaux  
auxWireTeapot Glaux  
auxWireTetrahedron Glaux  
auxWireTorus Glaux  
Build Main current build number
CurFrame App_TextureDetails  
Cur_Loop App_Extract_Thread loop variable
Dlg_Extract App_Extract instance of dialog
Dlg_ShowLog App_ShowLog instance of the log-box
EHeaderTableException UTPFF_Aux custom exception if a package with an invalid header is loaded
FrameCount App_TextureDetails  
glaux1 Glaux  
glBindTexture App_TextureDetails Binds a texture. Imported from OpenGL32.dll
glGenTextures App_TextureDetails Generates texture ids. Imported from OpenGL32.dll
h_DC App_TextureDetails device context of the control in which should be rendered to
h_RC App_TextureDetails OpenGL rendering context of the control in which should be rendered to
h_WND App_TextureDetails window handle of the control in which should be rendered to
i App_Extract_Thread loop variable
ICO_ERROR App_ShowLog icon type: an error occured
ICO_INFO App_ShowLog icon type: just general information
ICO_WARNING App_ShowLog icon type: a warning of possible errors
MainForm Main  
MaxFrameRate App_TextureDetails  
MinFrameRate App_TextureDetails  
OpenGL_Object Main main window
OrigZoom App_TextureDetails  
PTAUX_RGBImageRec Glaux  
Read_INDEX UTPFF_Aux decodes (read) a FCompactIndex type from a THandleStream
Read_NAME UTPFF_Aux decodes (read) a NAME type from a THandleStream
SizeOf_INDEX UTPFF_Aux calculates the theoretical size of a DWORD, if stored as a FCompactIndex
TAUX_RGBImageRec Glaux  
TDlg_About App_About About dialog box. Generated via Delphi's GUI builder.
TDlg_About_GPL App_About_GPL License dialog box. Generated via Delphi's GUI builder.
TDlg_About_Readme App_About_Readme Readme dialog box. Generated via Delphi's GUI builder.
TDlg_Extract App_Extract Dialog for mass extraction of textures. This is dialog reads the Extraction Mode variable and determines if it shall extract only a single package or a complete folder.
TDlg_FullSize App_FullsizePreview Dialog object for fullsize previews.
TDlg_PackageInfo App_PackageInfo form which displays information on texture packages
TDlg_Preferences App_Preferences configuration form
TDlg_ShowLog App_ShowLog This class takes care of displaying the logfile and saving it to disk. Items are added with the TDlg_ShowLog.Log procedure. Only the text and the type of the icon must be specified.
TDlg_TextureDetails App_TextureDetails form which displays extended infos on a texture and display the texture itself (fully animated, if possible) using OpenGL
TDlg_TiledPreview App_TiledPreview form to display a texture tiled; the texture is directly written to the canvas of the form
TexHeight App_TextureDetails  
TexName App_TextureDetails  
TExportTable UTPFF_Aux Class to hold the ImportTable. All objects of the package, which may be accessed from outside (thus exported) are listed here. It's basically the table of contents for the package.
TExtractThread App_Extract_Thread Thread object which takes care of the batch-(mass-)extraction of packages.
Texture App_TextureDetails array for the texture indices
TexWidth App_TextureDetails  
TEX_ANI UTPFF_Aux standard texture, animated
TEX_MMP UTPFF_Aux multiple mipmaps, not animated
TEX_MMP_ANI UTPFF_Aux multiple mipmaps, animated
Tex_Size App_TextureDetails  
TEX_STD UTPFF_Aux standard texture (bmp, single texture/mipmap)
TfrmError ErrorBox exception messagebox
TImportTable UTPFF_Aux Class to hold the ImportTable. All references to objects in other packages are stored in the ImportTable.
TMainForm Main  
TNameTable UTPFF_Aux Class to hold the NameTable. The NameTable is some sort of encyclopedia in which Unreal stores the name and flags of every single object which is stored in a package or referenced by the package.
TOpenGL OpenGL_Base This class provides the basic functionality for a small OpenGL based renderer, like setting up the rendering context, loading textures and providing a DeltaTime based rendering call.
TOpenGL_Info OpenGL_Base record which stores the desired properties for the OpenGL rendering context.
TOpenGL_Preview OpenGL_Preview Specialized class for rendering the previews of the main-form. The previews are rendered row-to-column wise.
TPalette_Load UTPFF_Load_Palette UTPFF-class which loads and stores the palette of a texture
TRGBAQuad UTPFF_Aux record which stores the RGBA values for a single pixel or palette-entry; only used in conjunction with arrays
TSplashForm App_Splashscreen splashscreen class; a borderless form which only contains one image, the logo
TTextureList UTPFF_Aux Class to hold a list of all texture within a package. This class is used to iterate through and get the indices of the textures to display.
TTexture_Load UTPFF_Load_Texture TTexture_Load
TUTPackage_Load UTPFF_Load ------------------------------------------------------------------------------
TVertexQuad OpenGL_Preview record to store the vertices, normal, texture id and aspect ratio of a textured quad.
USearchList Main record which holds the search results
UTPackage App_Extract_Thread TUTPackage_Load object; used to load/extract the textures from
Version Main version number & name (i.e. beta, private etc)
Write_INDEX UTPFF_Aux encodes (write) a FCompactIndex into a THandleStream
Write_NAME UTPFF_Aux encodes (write) a NAME type into a THandleStream; only for package version 69
z App_TextureDetails  
ZoomFactor App_TextureDetails zoom factor, used to translate in and out

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