This unit contains a form which displays some extended details on the currently selected texture. (used renderer is outdated, will be replaced with the new extended renderer)
Name | Description |
---|---|
ZoomFactor | zoom factor, used to translate in and out |
None.
procedure glBindTexture(target: GLenum; texture: GLuint); stdcall; external opengl32; |
procedure glGenTextures(n: GLsizei; var textures: GLuint); stdcall; external opengl32; |
procedure glBindTexture(target: GLenum; texture: GLuint); stdcall; external opengl32; |
Binds a texture. Imported from OpenGL32.dll
procedure glGenTextures(n: GLsizei; var textures: GLuint); stdcall; external opengl32; |
Generates texture ids. Imported from OpenGL32.dll
Name | Description |
---|---|
Class TDlg_TextureDetails | form which displays extended infos on a texture and display the texture itself (fully animated, if possible) using OpenGL |
Jesco Topp <jesco@users.sourceforge.net
> & Andy Ford <fordy@planetunreal.com>
January 2001
October 2001