There is an in-game configuration window that each client can use to modify client-specific preferences. These are properties that are not relevant to the server but to individual clients that connect to a server using MapMixer (or in Single Player mode).
This configuration window can be accessed from two places. If you are playing via Instant Action or you are setting up a network game then there is a Client button in the MapMixer Configuration Menu (next to the DONE button on the right bottom). However, this only changes the settings for that machine.
For clients to individually change these settings they will need to bring up the menu in-game to alter them. This is done via a console command that can be assigned to a key for instant access.
The console command is simply config. To enter it into the console you would type mutate mapmixer config. To assign this to a key you could type set input z mutate mapmixer config (where "z" is the name of the key you wish to assign it to.) You can also open up your user.ini file in the UT2003 system folder and you'll see all the possible keys listed there.
Each time a match starts, MapMixer will report what key is currently assigned to open the Client Config Menu. If no key binding is present then it will attempt to assign one and report the key that was bound.
The following Tabs appear in the Client Config Menu:
Show Scoreboard While Waiting
When you start a game or connect to a game you may wish to see the
scoreboard before play starts. This can be useful if you want to see who's
playing or simply what game type it is (useful when game type switching is
enabled). You can either set it to display for up to 30 seconds or stay on
until the you join/start the match.
Show Scoreboard at Match End
The original UT displayed the game's scoreboard immediately at the
end of a a game whereas UT2003 leaves this to the player to bring up manually
(F1 by default). This setting, plus the countdown slider, which appears below
it, enables the scoreboard to automatically appear after a set number of seconds
at the end of the match.
Show Stats at Match End
Works the same as Show Scoreboard but instead shows the Stats Screen
(ie F3 key).
Note that the countdown times for both Show Scoreboard and Show Stats are independent of each other, enabling you to set the Scoreboard to show before the Stats or vice-versa.
This section in the Client Configuration allows you to store Server Passwords. MapMixer can automatically attempt to log you in as an administrator on a server using these settings for each match, once the match begins.
Simply type in a Server Name and a Password for this server and click on save. Only the Server Name is displayed and the Password is masked out, so it cannot be read by anyone else. In fact MapMixer encrypts the password when it saves it so it cannot be read under normal circumstances by human eyes outside the game.
Every time you join a network game, MapMixer checks it's list of servers to see if it has a password for the server you are joining and if it does, it attempts to log you in as an administrator.
In network games, there may be a small delay (eg 5 seconds) from when the client appears in the game till they are logged on.