[UDClassicDemolition UTUIDataProvider_GameModeInfo]
GameMode=UnrealDemolition2.UDClassicDemolition
DefaultMap=
GameSettingsClass=UTGameSettingsDM
GameSearchClass=
OptionSet=DM
FriendlyName=UDClassicDemolition
Description=
PreviewImageMarkup=
Prefixes=UD
IconImage=
bIsCampaign=False
IconU=0.000000
IconV=0.000000
IconUL=0.000000
IconVL=0.000000
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False

[UDSumo UTUIDataProvider_GameModeInfo]
GameMode=UnrealDemolition2.UDSumo
DefaultMap=
GameSettingsClass=UTGameSettingsDM
GameSearchClass=
OptionSet=DM
FriendlyName=UDSumo
Description=
PreviewImageMarkup=
Prefixes=UDSU
IconImage=
bIsCampaign=False
IconU=0.000000
IconV=0.000000
IconUL=0.000000
IconVL=0.000000
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False

[UDTeamClassicDemolition UTUIDataProvider_GameModeInfo]
GameMode=UnrealDemolition2.UDTeamClassicDemolition
DefaultMap=
GameSettingsClass=UTGameSettingsDM
GameSearchClass=
OptionSet=DM
FriendlyName=UDTeamClassicDemolition
Description=
PreviewImageMarkup=
Prefixes=UD
IconImage=
bIsCampaign=False
IconU=0.000000
IconV=0.000000
IconUL=0.000000
IconVL=0.000000
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False

[UnrealDemolition2.UDPlayerController]
NormalFOV=100.000000
BoostFOV=130.000000
bCenteredWeaponFire=False
bNoCrosshair=False
bSimpleCrosshair=False
ForceFeedbackManagerClassName=
InteractDistance=512.000000

[UTGame.UTPlayerController]
bNoVoiceMessages=False
bNoTextToSpeechVoiceMessages=True
bTextToSpeechTeamMessagesOnly=False
bNoVoiceTaunts=False
bNoAutoTaunts=False
bAutoTaunt=True
bNoMatureLanguage=False
bEnableDodging=True
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=False
bAlwaysLevel=False
bUseVehicleRotationOnPossess=True
bFirstPersonWeaponsSelfShadow=True
bLandingShake=True
bHideObjectivePaths=False
PawnShadowMode=SHADOW_All
WeaponHandPreference=HAND_Right
AutoObjectivePreference=AOP_NoPreference
OnFootDefaultFOV=90.000000

[Engine.PlayerController]
bNeverSwitchOnPickup=False
bDynamicNetSpeed=True
bAimingHelp=False
bAdminExecPipeCheck=True
bLogHearSoundOverflow=False
bCheckRelevancyThroughPortals=True
DynamicPingThreshold=400.000000
MaxConcurrentHearSounds=32

[UnrealDemolition2.UDPlayerInput]
BarrelRollLeft=GBA_ToggleTranslocator
BarrelRollRight=GBA_Use
FrontFlip=GBA_SwitchToBestWeapon
BackFlip=GBA_Jump
VehicleJump=GBA_FeignDeath
MoveForwardSpeed=1200.000000
MoveStrafeSpeed=1200.000000
LookRightScale=300.000000
LookUpScale=-250.000000
Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False)
Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False)
Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False)
Bindings=(Name="Delete",Command="Camera Default",Control=False,Shift=False,Alt=False)
Bindings=(Name="End",Command="Camera FirstPerson",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False)
Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0  AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False)
Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False)
Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False)
Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False)
Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False)
Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX  Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Jump",Command="BackFlipOn | OnRelease BackFlipOff",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0  AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Use",Command="BarrelRollRightOn | OnRelease BarrelRollRightOff",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_FeignDeath",Command="VehicleJump",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchToBestWeapon",Command="FrontFlipOn | OnRelease FrontFlipOff",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleTranslocator",Command="BarrelRollLeftOn | OnRelease BarrelRollLeftOff",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Taunt1",Command="taunt 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Taunt2",Command="taunt 2",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowMap",Command="ShowMap",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_GrowHud",Command="GrowHud",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="F6",Command="stat net",Control=False,Shift=False,Alt=False)
Bindings=(Name="M",Command="BasePath 0",Control=False,Shift=False,Alt=False)
Bindings=(Name="N",Command="BasePath 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="RightMouseButton",Command="GBA_AltFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="Enter",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="E",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False)
Bindings=(Name="F1",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_FeignDeath",Control=False,Shift=False,Alt=False)
Bindings=(Name="F",Command="GBA_FeignDeath",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False)
Bindings=(Name="B",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="C",Command="GBA_Duck",Control=False,Shift=False,Alt=False)
Bindings=(Name="Up",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False)
Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False)
Bindings=(Name="Down",Command="GBA_Backward",Control=False,Shift=False,Alt=False)
Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False)
Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False)
Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False)
Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False)
Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False)
Bindings=(Name="one",Command="GBA_SwitchWeapon1",Control=False,Shift=False,Alt=False)
Bindings=(Name="two",Command="GBA_SwitchWeapon2",Control=False,Shift=False,Alt=False)
Bindings=(Name="three",Command="GBA_SwitchWeapon3",Control=False,Shift=False,Alt=False)
Bindings=(Name="four",Command="GBA_SwitchWeapon4",Control=False,Shift=False,Alt=False)
Bindings=(Name="five",Command="GBA_SwitchWeapon5",Control=False,Shift=False,Alt=False)
Bindings=(Name="six",Command="GBA_SwitchWeapon6",Control=False,Shift=False,Alt=False)
Bindings=(Name="seven",Command="GBA_SwitchWeapon7",Control=False,Shift=False,Alt=False)
Bindings=(Name="eight",Command="GBA_SwitchWeapon8",Control=False,Shift=False,Alt=False)
Bindings=(Name="nine",Command="GBA_SwitchWeapon9",Control=False,Shift=False,Alt=False)
Bindings=(Name="zero",Command="GBA_SwitchWeapon10",Control=False,Shift=False,Alt=False)
Bindings=(Name="Equals",Command="GBA_GrowHud",Control=False,Shift=False,Alt=False)
Bindings=(Name="J",Command="GBA_Taunt1",Control=False,Shift=False,Alt=False)
Bindings=(Name="K",Command="GBA_Taunt2",Control=False,Shift=False,Alt=False)
Bindings=(Name="T",Command="GBA_Talk",Control=False,Shift=False,Alt=False)
Bindings=(Name="Y",Command="GBA_TeamTalk",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="V",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="Escape",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="Q",Command="GBA_ToggleTranslocator",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftControl",Command="GBA_Jump",Control=False,Shift=False,Alt=False)
Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False)
Bindings=(Name="G",Command="GBA_SwitchToBestWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="L",Command="GBA_Horn",Control=False,Shift=False,Alt=False)

[Engine.PlayerInput]
bInvertMouse=False
bInvertTurn=False
bEnableMouseSmoothing=True
DoubleClickTime=0.250000
MouseSensitivity=50.000000

