UTV2003 - UnrealTV for UT2003
Release 0.9 Public Beta (c) 2002-2003, Epic Games
developed by Robin Westberg & Stefan Johansson
Description | ||
UTV 2003 is a modification for Unreal Tournament 2003
that allows live matches to be re-broadcasted via multiple spectator
servers. If someone has a UT2003 server that he expects a lot of spectators to he can setup a UTV proxy on another machine and connect it to the game server. Then the spectators can join the UTV proxy instead of the game server. If he expects a really big crowd he can also connect additional
proxies to the first one that spectators can then connect to. By
chaining off proxies servers, CPU load and bandwidth requirements can be
moved from the game server to an unlimited number of proxies.
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Installation - UTV Proxy Server |
The UTV proxy server needs to have a full copy of UT20003
version 2225 installed. Because UTV works closely with the
underlying network code of UT2003, it's version specific. To
install, move the following files from the .ZIP archive to the \System
directory:
Step 1: Copy the above 4 files in to your \System directory. Step 2: Open your UTV.ini in a text editor Step 3: Configure (see below for the various options) |
Installation - UT2003 Game Server |
If you do not plan on using the "SeeAll" option
of UTV (see Options below), then you do not need to install anything on the game server.
However, if you want that option available, follow the following steps.
Step 1: Copy the above 2 files in to your \System directory of your game server Step 2: Open up your UT2003.INI file (or your server's equivalent) and add the following like to the section [Eninge.GameEngine] (anywhere in that section will do)... ServerPackages=UTV2003S Step 2: Add "mutator=?UTV2003S.utvmutator" to your server's command line (or select it from the menus). Step 4: Restart the game server |
Options | ||||||||||||||||||||||||
UTV2003 options are configured in the UTV.INI file located in your \System directory (see Installation - UTV Proxy Server above). Below are a list of available options. You will want to configure your proxy before using it.
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Launching a UTV2003 Proxy Server |
UTV2003 runs as a UCC commandlet. Once it's installed (see Installation - UTV Proxy Server above) and configured (see Options above) then you only need to execute the command "ucc utv". At that point, UTV2003 will load and connect to the game server. |
Connecting to a UTV2003 server |
Unfortunately, at this time UTV proxy servers do not appear
in the server browser. This means clients will need to manually
connect to your server using the open command at the console, or by
launching UT2003 with the ip and port as the command line
parameters. For example, if your proxy server is running at 10.1.1.1
at port 7780 they can use any of the following:
typing "open 10.1.1.1:7780"
at the console |
Controlling the Proxy from the primary client |
Finally, an advanced feature of UTV2003 is that when you
connect to a UTV server, you can set any of the configuration data by
sending it along with your connection url. So for example, if you
wanted to set the Max Client count to 32 you could do the following:
open 10.1.1.1:7780?MaxClients=32 |